แสดงบทความที่มีป้ายกำกับ iPhone แสดงบทความทั้งหมด
แสดงบทความที่มีป้ายกำกับ iPhone แสดงบทความทั้งหมด

วันพุธที่ 14 มีนาคม พ.ศ. 2555

$$$Low-priced Beginning iOS 5 Games Development: Using the iOS SDK for iPad, iPhone and iPod touch (Beginning Apress)

Reduced cost Beginning iOS 5 Games Development: Using the iOS SDK for iPad, iPhone and iPod touch (Beginning Apress) Review


Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store.  Does Angry Birds ring a bell?  What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK.  

Beginning iOS 5 Games Development provides a clear path for you to create games using the iOS 5 SDK platform for the iPad, iPhone, and iPad touch. You'll learn how to use classes to create game apps, including graphics, and animations. The latest version of Xcode will be used in parts of the book to guide you along the way of building your apps.

Other topics include iOS 5 game apps development with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After reading this book, you'll come away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store.

What you’ll learn

  • How to use UIViews to display game assets
  • How to create frame-by-frame animations for action games
  • How to integrate with Game Center and other social media services

Who this book is for

This book is for new iOS developers who want to create compelling 2D games. A basic understanding of Xcode and Objective-C is assumed.

Table of Contents

  1. Introduction and HelloGame
  2. Setting Up your Game App Project
  3. Explore the Game App Life cycle
  4. Quickly Build an Input Driven Game
  5. Quickly Build a Frame by Frame Game
  6. Build Your Game: Game Engine, Image Actors, and Behaviors
  7. Build Your Game: Vector Actors and Particles
  8. Build Your Game: Understand Gestures and Movements 
  9. Build Your Game: Apple's Game Center and Social Media
  10. A Complete Example: Belt Commander
  11. Design and Create Graphics
  12. Monetizing via the Apple App Store

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*** Product Information and Prices Stored: Mar 14, 2012 04:13:23

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วันอาทิตย์ที่ 4 มีนาคม พ.ศ. 2555

$$$Low quality iOS 5 Programming Pushing the Limits: Developing Extraordinary Mobile Apps for Apple iPhone, iPad, and iPod Touch

*** Product Information and Prices Stored: Mar 04, 2012 22:40:15

Open the door to endless new app development possibilities

Pushing the Limits with iOS 5 Programming is an expert guide for developers aiming to create unique applications for Apple's iPad 2, iPhone, and the iPod Touch. Preparing you for the release of for the newest version the Apple iPhone SDK, iOS 5 coming out this fall, this text goes beyond the basics to keep you ahead of the technology curve and spark your innovative nature to create seamless, functional, and fun apps. With a focus on advanced techniques for app development, you will learn to differentiate your apps from all the rest.

With this must-have book, you'll explore advanced coverage of a variety of development topics, such as developing with deep Objective-C, while you learn to create amazing applications for Apple's iPad 2, iPhone, and iPod touch. Veteran mobile developers and authors guide you through maximizing your programs as they delve into topics not commonly found elsewhere.

  • Provides a solid foundation in the patterns of iOS
  • Shares tips for running on multiple platforms and best using security services
  • Discusses topics such as controlling multitasking, advanced text layout and more
  • Demonstrates how to think differently with blocks and functional programming
  • Teaches table view, performance, and money-making optimization
  • Eliminates common challenges with memory management and iOS information flow

Pushing the Limits with iOS 5 Programming allows you to take on the future with confidence in your new, stand-out app design skills.

Open the door to endless new app development possibilities

Pushing the Limits with iOS 5 Programming is an expert guide for developers aiming to create unique applications for Apple's iPad 2, iPhone, and the iPod Touch. Preparing you for the release of for the newest version the Apple iPhone SDK, iOS 5 coming out this fall, this text goes beyond the basics to keep you ahead of the technology curve and spark your innovative nature to create seamless, functional, and fun apps. With a focus on advanced techniques for app development, you will learn to differentiate your apps from all the rest.

With this must-have book, you'll explore advanced coverage of a variety of development topics, such as developing with deep Objective-C, while you learn to create amazing applications for Apple's iPad 2, iPhone, and iPod touch. Veteran mobile developers and authors guide you through maximizing your programs as they delve into topics not commonly found elsewhere.

  • Provides a solid foundation in the patterns of iOS
  • Shares tips for running on multiple platforms and best using security services
  • Discusses topics such as controlling multitasking, advanced text layout and more
  • Demonstrates how to think differently with blocks and functional programming
  • Teaches table view, performance, and money-making optimization
  • Eliminates common challenges with memory management and iOS information flow

Pushing the Limits with iOS 5 Programming allows you to take on the future with confidence in your new, stand-out app design skills.

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